Any changes you make to a component instance aren’t reflected in the master. OverridesĪs you would expect components have similar functionality to other popular design tools such as Sketch and Figma, Change something in the master component and all instances will change. To use a component simply drag and drop it from the panel into your scene. Either hit the component button in the toolbar or right-click a group, and choose Convert to Component.Īll components live in the component panel which is docked to the left edge of the interface with the scenes panel.
There are a few ways to make a component. I guarantee that after reading this you’re gonna feel excited and empowered so put on your seat belt, secure any baggage in your overhead locker and prepare for take-off ?. In short, you have everything you need to build an off the shelf design system for your rapid prototyping needs.Īnd remember kids this is a no-code environment so anyone, no matter their skill level can start creating components only after using ProtoPie for a few hours. Imagine just dragging out a checkbox or a custom button with a cool animation that’s all built-in no mess, no fuss rapid prototyping as it should be.Ĭomponents have flexible layouts, overrides, and can be nested infinitely enabling the creation of modular UI elements. You can create a set of components that can be dragged and dropped into a prototype and just work.
Everything you need to know about ProtoPie components but was too afraid to ask.Ĭomponents give you a huge amount of power when you are creating prototypes.